Aug 03, 2005, 10:44 PM // 22:44
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#1
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Krytan Explorer
Join Date: Jul 2005
Profession: Mo/Me
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What is considered to be a Guild? (and WTS active guild)
No, this is not a questions, but a food-for-thought-at-3:30pm-still-90-mins-before-I-can-go-home-and-play-time-killer-post.
So, what is a guild. Isn't it suppose to be an alliance formed by a number of like minded players, or at least same play style players?
Or is it just a random collection of players who have never met/grouped/talked before?
Why do so many guilds spam "guild recuiting. we have guild hall and cape! everyone welcome!" at ascalon, inviting every player who happans to be responding to that spam?
Those guilds know nothing about those players they've just invited. Those players know nothing about the guilds they've just sworn to be loyal to (at least that what I think clicking that "accpet" button mean at guild invite screen).
What do those kind of guilds/guildleaders get from this randomly invited group of players? Just to see more spams in their guild channels? More people to chat with in TS/Vent? So they can claim they have lots of active players when they spam to recuite more random unknown #player_237?
Last edited by Xonic; Aug 04, 2005 at 01:48 AM // 01:48..
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Aug 03, 2005, 11:01 PM // 23:01
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#2
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Frost Gate Guardian
Join Date: Apr 2005
Guild: Wrath of Nature [Fury]
Profession: Me/Mo
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Better question, why do people always write:
"Super elite gamer! Looking for a Guild above rank X with TS/Vent! Don't PM if membership below Y people!"
People always want things the easy way. Rarely do people join a growing guild to contribute to it. Most just want everything to work out on its own. Most want to join a guild already on the top of the ladder, already with a working GvG team and sufficient active members.
What? You don't have a guild hall and a rank? I'm not joining you!
=/
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Aug 03, 2005, 11:06 PM // 23:06
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#3
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Desert Nomad
Join Date: Jun 2005
Location: Tucson, AZ
Guild: The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]
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My theory is that these players are newbs, and did not know what they themselves wanted in a guild. They wanted into a guild so badly, they believed their recruiter that they could become an officer if they recruited x amount of players. OR they are being paid to recruit. Not sure.
Pfft. Xonic, you are an idealist.
Only 55 mins more to go for me...
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Aug 04, 2005, 01:40 AM // 01:40
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#4
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Krytan Explorer
Join Date: Jul 2005
Profession: Mo/Me
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I thought I've seen everything, but just now, somebody is selling a guild in lion's arch.
yes, let me copy it: "Selling Active guild, has 60+ active members, Guildhall, and a nice rank and rating, pm me serious offers"
I think I've started to understand why some guilds are so actively working on recuiting as many random unknown players as they can...
Last edited by Xonic; Aug 04, 2005 at 01:44 AM // 01:44..
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Aug 04, 2005, 02:02 AM // 02:02
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#5
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Banned
Join Date: May 2005
Location: East Texas
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Quote:
Originally Posted by Xonic
No, this is not a questions, but a food-for-thought-at-3:30pm-still-90-mins-before-I-can-go-home-and-play-time-killer-post.
So, what is a guild. Isn't it suppose to be an alliance formed by a number of like minded players, or at least same play style players?
Or is it just a random collection of players who have never met/grouped/talked before?
Why do so many guilds spam "guild recuiting. we have guild hall and cape! everyone welcome!" at ascalon, inviting every player who happans to be responding to that spam?
Those guilds know nothing about those players they've just invited. Those players know nothing about the guilds they've just sworn to be loyal to (at least that what I think clicking that "accpet" button mean at guild invite screen).
What do those kind of guilds/guildleaders get from this randomly invited group of players? Just to see more spams in their guild channels? More people to chat with in TS/Vent? So they can claim they have lots of active players when they spam to recuite more random unknown #player_237?
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First, my guild has 4 people in it. FOUR. Loyal and fun. THREE until last night.
Although I have been guilty of open channel recruitment, I honestly now only do it if I party up with someone and they fit well, and seem to mesh with us and we get along.
Like last evening, some guy was desperately seeking help on Althea's Ghost in piken. He was not yelling. He was not repeating more than once per 2 minutes or so, and he was being respectful and courteous.
I took him up on it, and we did it duo-style, no robot henchmen of retardation. We made it fine in one swoop down, and he was level 9 and I was lvl 8. While we were out, I realized he had no guild association on his character name, so I asked if he wanted in ours. He jumped at the chance, and I added him.
After the mission was over, he left the guild. Rather than assume he was spying on our strengths and weaknesses or something like that (common it seems), I simply whispered him "changed your mind eh? Well thanks for joining us, and good luck in the future If you ever need quest help or anything, ask."
I then proceeded to meet him at storage and hand him some stuff to help him, as he is a 16 year old and has never been so into a game like this before. He responded with a request to rejoin, and that he would stay put. We have been playing together since then, and we leveled up 2 times already from mutual gains.
I got lucky, he could have been a pain in the ass.. But then again, I played a bit with him before extending a black talon of brotherhood to him. It payed off.
Moral? Be nice always, because you just never know
*EDIT*
So in essence, a guild is people you help and are helped by. Flags and capes be damned, it comes down to solidarity and whatnot...
Last edited by SOT; Aug 04, 2005 at 04:09 AM // 04:09..
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Aug 04, 2005, 02:23 AM // 02:23
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#6
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Elite Guru
Join Date: Feb 2005
Location: Just a Box in a Cage
Guild: Hurry Up The Cakes [Oven]
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In the game? A guild is a group of players banded together under an official "guild". You can go to the Guild Registrar to make a guild. Guild Capes cost a minimal amount of 2 platinum, and a guild hall will cost you a celestial sigil (win from hall of heroes, or buy from someone who has). Once you have both capes, members, and a guild hall (by far the most expensive part, but not as elusive as members), then you can participate in Guild vs Guild battles by going to your guild hall and creating a party, and entering a mission. GvG battles go on the official ladder.
In reality? A guild is a group of crafters and their apprentices that regulate the trade. A little like a modern day union. You have to be skilled to join a guild, and all that stuff. I'm not sure of the specifics.
__________________
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Aug 04, 2005, 06:46 AM // 06:46
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#7
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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The only thing I can say is a guild is only as good as it's members and it's value system.
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Aug 04, 2005, 07:35 AM // 07:35
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#8
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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I agree with SOT
You can be the best GvG Guild there is but with out good friends its all forfeit
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Aug 15, 2005, 06:58 PM // 18:58
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#9
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Krytan Explorer
Join Date: Jul 2005
Profession: Mo/Me
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I am using Resurrection on Old Thread!
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Aug 15, 2005, 07:11 PM // 19:11
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#10
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Frost Gate Guardian
Join Date: Apr 2005
Location: Somewhere unexpected
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Quote:
Originally Posted by Xonic
I am using Resurrection on Old Thread!
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Caste "Heal Forum Area" spell
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Aug 15, 2005, 07:47 PM // 19:47
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#12
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Ascalonian Squire
Join Date: Jul 2005
Location: Michigan, USA
Guild: A F O
Profession: E/R
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Quote:
Originally Posted by Xonic
Why do so many guilds spam "guild recuiting. we have guild hall and cape! everyone welcome!" at ascalon, inviting every player who happans to be responding to that spam?
Those guilds know nothing about those players they've just invited. Those players know nothing about the guilds they've just sworn to be loyal to (at least that what I think clicking that "accpet" button mean at guild invite screen).
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It's hard to be a guild who really wants to PvP or something similar, but only has 8 or so active memebers, most not on at the same time and there is no decent "guild build" for battles. So ... you have to recruit some way. My guild has been recruiting usually through people we party with, but it's slow going. I agree I dislike the shouting, but at times random people become good friends (ie. me with my guild mates). The way we get around the possibility of random people who don't contribute to the guild is simply by informing new recruits of the guild rules and delete those who don't comply. It's working well, but it's still slow.
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Aug 15, 2005, 07:49 PM // 19:49
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#13
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Banned
Join Date: May 2005
Location: East Texas
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Well since my first post in here, we have apparently jimped to 16-17 people!
I spent the past 2 days playing WOW and enjoyed it, but it is NOT GW, so I'll have to play catchup now.
Our guild is our bond. Simple.
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Aug 15, 2005, 08:35 PM // 20:35
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#14
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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What are some of your more strict guild rules? At first we would kick anyone that wasn't online in the past 2 weeks, and demote an officer that wasn't on for a week.
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Aug 15, 2005, 08:52 PM // 20:52
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#15
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Banned
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Quote:
Originally Posted by Sofonisba
My theory is that these players are newbs, and did not know what they themselves wanted in a guild. They wanted into a guild so badly, they believed their recruiter that they could become an officer if they recruited x amount of players. OR they are being paid to recruit. Not sure.
Pfft. Xonic, you are an idealist.
Only 55 mins more to go for me...
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sounds like the US Military
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Aug 15, 2005, 09:06 PM // 21:06
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#16
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Wilds Pathfinder
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
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the problem on both sides of the fence is exactly what varyag said.
players with higher lvl chars don't want to work in an up and coming guild so the guilds have to recrute from those who don't have a high lvl char and the easiest way to find them is to spam the local chat... you may get lots of aspireing members but i presume that maybe only 1 in 5 will be suitable so to get the guild going people need to target new players in mass.
my guild only has 5 members (all family) so we are not big enough to be competetive but i think that if we recrute new members they may be put off by our knowledge of eachother and feel left out.
i plan on trying to recrute some higher lvls later ( i have got a few from the party method... they stay for as long as they think is polite then leave)
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